Category: Blue Orange Products

Blue Orange Holiday Gift Guide 2021 is here!

Blue Orange Holiday Gift Guide 2021 is here!

All featured games are available at your local toy store or game store.

Additionally you can find them in the following store chains:

Pancake Monster: Barnes & Nobles, Fred Meyer/Kroger, Mills/Fleet Farm

Where’s Squeaky: Mills Fleet Farm

Wilson & Shep: Amazon

Block Ness: Amazon

Neoville: Soon on Amazon

Cross Clues: Mills Fleet Farm, Amazon

What’s that Sound?: Amazon

Paco’s Party: Fred Meyer, Kroger, Amazon

Snip Snap: Barnes & Nobles, Kohl’s, Fred Meyer/Kroger, Mills Fleet Farm, Amazon

Loopy Looper: Barnes & Nobles, Kohl’s, Cracker Barrel, Mills Fleet Farm, Amazon

Loopy Hoopies: Amazon

Gameschooling with Blue Orange games!

Gameschooling with Blue Orange games!

We love hearing and reading about our games being used for a purpose that goes beyond playing and having fun! Over the years we have observed teachers and therapists using many of our games as educational tools and we thrive in knowing that with good mechanics and quality components our games are very versatile. We invited Juliet Smith, a mother and gamescooling supporter, on our blog to talk about how she uses our games for gameschooling. She selected our classic Tell Tale and our original Once Upon a Castle to illustrate her passion. We invite you to visit her blog through the links below for more game reviews!

Hello! My name is Juliet Smith, Julie for short. I am 27 years old and married, and we have two beautiful children. I am here today to talk to you about Gameschooling. Let’s start with what that is. Gameschooling is simply using board and card games in a way that utilizes the various academic and social/emotional benefits that they have to offer. Research shows that children learn and retain information best through play. Let me give you an example of Gameschooling in action.

Tell Tale is a great story-telling game. It is fun and the children really enjoy playing it. I typically pass a number of cards to each child and myself, and we take turns adding one of our picture cards to the center of the table, continuing the story that we are creating together. It is usually silly and there is much laughter and excitement involved. We also enjoy switching it up by taking turns telling our own individual stories using all of our cards.

Now, take a step back and look at this with me for a moment. Tell Tale, in and of itself, is wonderful for language arts! It gets you noticing details, listening, connecting ideas together, and sharing them with others. What you will see is a group of people practicing public speaking skills, working together, using their imaginations, opening up the avenue for great conversations, lowering walls, and breaking past mental blocks.

Want to take it a step further? Have the child retell the story you have all just finished creating together. Have them write it down in a special notebook. End the story with a cliffhanger and have them finish the story in that notebook and then share it with you. Turn it into an art project and create your own cards to add to the deck. Act out the story. The possibilities are endless.

Let’s look at another game: Once Upon A Castle. Is this an “educational game”? No. Does it have great educational value? Absolutely! Once Upon A Castle covers the subjects of math and art. It is a strategic game where you are trying to gain the most points. You roll the dice to gain materials, which are then used to construct bits of your castle. How you spend these materials is where the strategy really comes into play. The bits you construct earn you points. You keep track of all this on your player board and your score sheet.

The game end scoring in Once Upon A Castle (and many others) is a wonderful opportunity to practice mental math skills. To utilize this opportunity, do not use a calculator. Let me say that again, Do NOT use a calculator to add up your score. As an adult playing games with kids and following this simple rule for their sakes, my own mental math has improved significantly. It feels good to not have to pull out my phone and open my calculator app all the time. It feels good to get faster at performing the calculations in my head. It’s a skill that requires practice and frequent use.

The greatest value, from a Gameschooling standpoint, in Once Upon A Castle is this: the opportunity to experiment with and gain confidence in your artistic abilities. This is not a requirement to play the game. Your score has nothing to do with your artistic ability. The beauty lies in the open, unspoken, invitation to be artistic.

A child may start by just tracing or coloring pieces of their castle. This may then lead to adding a little bit of creative design to their walls or towers. As they grow in confidence, they will begin applying more and more artistic touches and may eventually want to use the backside of the score sheet for complete artistic freedom in designing their own castles. To allow for this growth, it is best not to rush the game. Don’t pass the dice until you are done (or almost done) adding a piece to your castle.

There are so many great games out there now, each with its own hidden (or not so hidden) benefits. I have created a website to tell you about them, reveal their benefits, and share any rule changes I have found helpful. The games are organized by grade and subject. It is https://www.juliesgameschool.com.

Disclaimer: I do not make any money off this website. Instead, I put time and money into it. Why? Because I believe in the power of Gameschooling, and it doesn’t stop at the academic subjects. Please enjoy it, share it with others, and reach out to me any time.

Do you want to talk more about Gameschooling? Want to try some of these great games for yourself? Julie’s Game School with have a booth in the exhibit hall at the Rocky Mountain Homeschool Conference this summer (June 2021). I would love to see you there and share more with you. Until then, please check out the posts I have written about these Blue Orange Games:

Tell Tale: https://www.juliesgameschool.com/post/tell-tale

Keekee the Rocking Monkey: https://www.juliesgameschool.com/post/keekee-the-rocking-monkey

Piece of Pie: https://www.juliesgameschool.com/post/piece-of-pie

Once Upon A Castle: https://www.juliesgameschool.com/post/once-upon-a-castle

Dr. Eureka: https://www.juliesgameschool.com/post/dr-eureka

TopiCubes: https://www.juliesgameschool.com/post/topi-cubes

2020 Holiday Gift Guide

2020 Holiday Gift Guide

2020 was a difficult year that brought on unthinkable challenges and hardships for many of us. Throughout this year we have been extremely grateful for the simple pleasures in life. In these uncertain times, playing board games has allowed us to escape the world for just a minute. Board games have provided reliable smiles and laughs and has kept us occupied when we have been stuck indoors. We have loved seeing our Blue Orange family using our games during this time and the cheer and joy that it has brought to so many of you!

With the holidays right around the corner we know that many of you are looking for meaningful gifts this year. Our holiday gift guide is the perfect tool to get the most amazing games for everyone on your list. 

Fish Club

Invented by David Wexler, the son of the inventor of Connect 4. Fish Club is the winner of several prestigious awards including the Oppenheim Toy Portfolio Gold Seal Award. Fish Club is a classic strategy game with a twist! Two families of fish go head to head for the best spot in the new aquarium! Players choose one of their fish pieces to drop in the tank with the goal of keeping their fish together. The game has a randomized floor which causes the fish to scatter and move when new pieces are added. The first player to connect 5 of their fish together is the winner!

Bye Bye Mr. Fox!

In this adorable cooperative game, help the hens keep their chicks safe from the cunning little fox! Move wisely and make sure the fox doesn’t steal the eggs from the chickens before they can bring them home. Players must work together to move three eggs into each hen’s house to win the game.

Save the Dragon

It’s time to use your royal powers! Do you have the strength and cunning to rescue the helpless dragon from the mean guards? Climb the stairs to the dragons tower…but watch out for falling boulders! The guard will try to knock you off and send you back to the start! 

Slam Cup

Match the cups then slam then down fast! Slam cup is a fast paced matching game. Match the color on the inside of your cup to the color on the outside of the top cup on the stack. Then slam your cup on top as fast as you can before someone beats you to it! The first player to stack all their cups is the winner!

Gobblet Gobblers

Gobble up, line up, and win! This easy to learn strategy game has an irresistible cast of characters. Just like in Tic-Tac-Toe, players have to line up 3 of their Gobblers in a row to win. But here’s the catch: you can gobble up your opponent’s smaller pieces to steal their spot!

Starlink

Starlink is a drawing party game that takes inspiration from the stars in the sky! Draw a secret word on your turn by connecting the stars together and hope the other plays can guess what you drew. Be careful you can only connect the stars with straight lines! You win the game by creating the best constellation.

Cupcake Academy

Work together with your fellow pastry chefs to organize your kitchen in this cooperative game of logic and speed! Each assignment wants your cupcake cups to be arranged in a  specific layout. Move quickly, before time runs out!

Talent Show

In this silly party game players take on a variety of challenges to win the Talent Show! Players roll the dice to complete the challenge for the round which include; drawing, singing, miming and combining words together. You’ll be laughing in no time!

Cross Clues

Work together to interpret the clues in this cooperative party game! Consider your clues carefully and think as a team to find 2 words the clues connect, in order to fill in as much of the grid as possible! Thousand of different combinations and guaranteed endless fun!

Detective Club

Detective club has  won many awards including the Actual Best Party Game of 2018. In this social deduction party game players work to figure out who the conspirator is. Each round, one player secretly writes a word in all but one of the other players’ notebooks. The player who does not know the word is the Conspirator this round. All players then take turns playing cards they feel best represent the word. When the word is revealed at the end of the round, each player explains why their cards make sense with the word. The player who didn’t know the word will have to quickly come up with an explanation in order to not be detected!

Piece of Pie

In this tasty pastry strategy game player’s piece together the perfect pie! Piece of pie is a deliciously themed drafting game. Each turn players pick one of the available pieces of pies and add it to their personal pies. Players have unique objectives to gain more points. 

Battle Sheep

Opposing sheep herds go head to head in this quick-moving strategy game.The goal is to have your herd occupy the most pastures. Each turn, split your herd and move your stack to a greener pasture, as far as you can on a straight line on the board. This easy to learn game of strategy is fun for the whole family.

Kingdomino

Kingdomino was voted “Game of the Year” in many European countries and won the coveted ASTRA Best Toys for Kids Award. In this domino reminiscent strategy game players work to multiply the worth of their kingdom by adding valuable crowns to their grid. Each turn players pick a domino to connect it to their grid, and determine their position in the next round based on the domino they have chosen. The game ends when each player has completed a 5×5 grid.

Mindblock

Like Rummy but with stacking blocks! Create Sets and Runs by combining blocks that range in height of 1 to 7. Sets are made with 3 or 4 blocks of the same size, but different colors. Runs are made up of 3 or more blocks of the same color in consecutive order. New opportunities come from the ability to stack blocks on the top of others to form new heights. Think ahead and make the right decisions, without losing track of what’s on the table as you disassemble runs and sets to reassemble them into new ones using your blocks! 

Strategy Games For Big Kids and Adults

Photosynthesis

Plant and shape the ever-changing forest as you cultivate your seeds, and your strategy. Take your trees through their lifecycle, from seedlings to full bloom to rebirth, and earn points as their leaves collect energy from the revolving suns rays. This game features realistic gameplay and beautiful graphics.

Photosynthesis Expansion- Under the Moonlight

Enhance the world of Photosynthesis with Under the Moonlight expansion! The moon turns the opposite direction of the sun and casts its moonlight into the woods. Players collect lunar points for their new forest animals to activate special powers. This expansion requires the base game Photosynthesis to play.

Meeple Land

Create your dream amusement park with Meeple Land! This game is an immersive resource management and tile placement strategy game that allows players to build their own amusement park by buying rides, offering services, buying advertising and welcoming as many visitors as possible.

Cloud City

Cloud city is a city building and planning 3D strategy game where players build their city model by strategically positioning buildings and walkways to optimize the amount of points they earn. The goal is to earn the most votes from the city council for each walkway you build. 

Maracas – 5 & Up

Shake those maracas! Maracas is a silly guessing game that is played with a single maraca. One player fills the maraca up with beads and the other players try to guess how many are inside by shaking it and listening closely.

Pig Puzzle – 5 & Up

In this single player logic puzzle game, the player helps the pigs get home safely while keeping an eye out for the hungry wolf and the flooded lake! This game is played over a series of challenges that increase in difficulty. 

Snip Snap – 7 & Up

Snip Snap is a high speed dice game where you need to be the fastest to find matches between your dice and the dice your opponent rolled. See two sharks? Call out “Shark Snap!” and snatch them fast to win.

Rip Off – 8 to Adults

Rip off is a game of making every dollar last as long as possible… by literally ripping the money into smaller and smaller pieces! Make sure the piece you rip off is just the right size to cover the objects you want to buy. The more you rip off now, the less you will have in the future!

Rose Ceremony – 8 to Adults

Love is in the air! Offer a rose to the player of your choice. If they refuse it, it’s yours. In  this bluffing game, you try to create the most beautiful bouquet of roses while watching out for thorns which count as negative points. Try to score the most points by trading in bouquets.

Animix – 8 to Adults

Animix is a set collection game with beautiful modern illustrations. Animals you collect score points based on the animals left in the center of the table at the end of play. Each animal scores points differently so plan ahead to collect the perfect mix to win!

Blue Orange games are distributed through toy stores, game and book stores, and online. If you have any question do not hesitate to e-mail info@bluerorangegames.com. Happy Holidays!
Interview with David Wexler, Inventor of Fish Club

Interview with David Wexler, Inventor of Fish Club

Toy Fair in New York

David Wexler is a toy inventor, film director and also happens to be the son of the inventor of Connect 4! He is the inventor of the award winning strategy game Fish Club, released by Blue Orange this year where two families of fish go head to head for the best spot in the aquarium. 

Here is our conversation:

Nicole: What interested you in the game industry and how did you get started? 

David: I grew up in and around the toy industry.  My father Howard, inventor of Connect 4, had an office in the apartment building where we lived. I would often head downstairs to his office, a converted apartment that was like Santa’s Workshop.  I was close with the artists, model makers and seamstresses that worked there, and loved setting up my own area where I could draw, work with clay, and paint.  A lot of that creativity seeped in, probably subconsciously, throughout my childhood.

When I graduated college with a degree in Communication Arts with an emphasis on film, I immediately began making movies, commercials, and television shows.  Soon I realized that a paper script was no different than a paper (or cardboard) model of a board game, and trying to sell both were equally as daunting!  The skill set was very similar for me, and I realized I could create a niche in the “entertainment” business – noticing that lines were being blurred between toys, games, film, and television.

Nicole: How did you come up with the idea of Fish Club?  What was your process of creating Fish club and how long did it take?

David: I came up with the idea for Fish Club some time in 2017.  I was clearing out a storage facility, and unearthed some clear, plastic “tanks” that my father and I had used for various projects in development years prior.  In my office I keep an area of assorted parts and tools (dice, pawns, etc.).  Things to create games.  I kept staring at this thing that looked like a tank, and immediately thought of a fish tank, or an aquarium.  I always keep foam core on hand and began to create shapes – I thought about fish, and buoys, and scuba divers – things you would find in a tank.  For my first model I used plastic rings (meant to look like life preservers), they were just on hand.

The very first Fish Club prototype

The very first Fish Club prototype

The idea would be to gather a group of your life preservers before your opponent as these various sea creatures got in the way. In the second model I decided to swap out fish for life preservers, and after play testing it a bunch it became clear that a curved bottom would add a nice randomizing sea floor to the game – giving it a bit of unpredictable action.  I called it Fishy Tank – it became Fish Club through the development process with Blue Orange.  Fish Club, from the first day I built the original prototype, felt like a special game.  It played clean, I loved the characters, it had great replayability.  I pictured it on shelves early on in the process – when that happens, you know you have something special.

Nicole: What makes Fish Club a unique game?

David: I think what makes Fish Club unique is that very young children, who might not even totally understand the gameplay, can enjoy dropping the characters and watching them bounce around their tank.  There is also a satisfying aspect that if you cannot cluster together five fish, there can still be a winner – the one who has the largest cluster.  This is a good way to prevent too many “ties,” which are ultimately unsatisfying.  I love that Fish Club looks like an aquarium when you are done playing!  No need to store it (I always hated putting games away in boxes!).  Just leave it on your shelf, it looks like you have a new pet.

Fish Club is a 2 player strategy game for 5 & up. The goal is to be the first to group 5 to win.

Nicole: What inspires you to invent?

David: The first seed of an idea, and my first drawing, as I begin to plan out the game – that’s the best part.  Selling it, and having it do well, that’s the cherry on top, but it’s such a tough industry.  If you don’t love the creating, you’re in trouble – there is a A LOT of rejection.  What inspires me to invent is coming up with a story (in this case, two families of fish, going head to head, to fight for a new spot in the aquarium).  I am a storyteller as a filmmaker, and that has translated naturally into working in the toy industry – even if the game doesn’t have great characters like Fish Club (currently we even have a Fish Club comic that is released weekly), I try to come up with a backstory (even if it’s just in my mind) for abstract strategy games.

Nicole: What advice would you give to new game creators?

David: It’s very important to love every aspect of the process.  As I mentioned, the turn down rate is about 90 (if not 95%)!  You need to have thick skin, and not take anything personally.  Every successful concept or sale I’ve had was a NO before it was a YES.  It takes a lot of perseverance and knowing that having a great product is only part of the battle.  Timing, good design, and knowing the marketplace is just as important.

Nicole: What was your favorite game growing up and why?

David: I was lucky to be surrounded by a ton of wonderful games and toys growing up.  Some of my favorite toys were products that my father invented that never even made it to market!  I have wonderful memories of play testing new creations with my brother, family, and friends, all the time.

Nicole: Do you have any new game projects coming up?

David: It’s important to ALWAYS have new games and projects on deck and in development.  I am constantly creating, pitching, and selling.  In Spring 2021 I am releasing a line of six games for a wonderful company called Galison.  The line is called Wexler Studios – three dice games, two card games, and a game called Paper Gravity.  All of them are sold in beautifully designed tins.  I am very excited about this line.

Fish Club has won several awards this year including The Oppenheim Toy Portfolio Gold Seal Award, the Mom’s Choice Gold Seal Award and the Creative Child Magazine 2020 Game of the Year Award in the Strategy category. Fish Club is also a finalist for the prestigious TOTY  2021 Award (Toy of the Year) in the Game category. You can vote for Fish Club here: https://toyawards.org/toyaward/custom/GameToy.aspx…

Follow our social media pages to keep updated on Fish Club!

Blue Orange at Gen Con 2019

Blue Orange at Gen Con 2019

Gen-Con-2019With summer in full swing, this is our favorite time of the year! Gen Con, the convention where we release many of our best board games, is the place we love to connect with our fans. This year is no exception! We have six exciting new titles to share with you: Detective Club, Kingdomino Duel, Pappy Winchester, Dragon Market, Planet, and Slide Quest.

We are also organizing the first ever Kingdomino USA Championship at Gen Con and registrations is officially open! We will crown the USA Champion and send them to France all expenses paid for the World Championship next year.

2019 is a year rich in new games for Blue Orange, and Gen Con will be all the more exciting because of it!

Visit us, Booth # 1813!

 

SlideQuest_Pkg_Game_FlatSlide Quest

The kingdom is in total chaos! Work together to guide this brave rolling knight through 20 adventures filled with twists and traps. Players each hold on to a lever and guide the moving platform in all directions, sliding the knight to follow the right paths while beating obstacles.

As challenges become more difficult, hold on to your lives to make it to the highest level and win!

Slide Quest turned a video game concept into a board game where dexterity and cooperation are keys to success.

 

PLANET_gif_160X600-V-2Planet

2019 Mensa Select® winner!

A world is taking shape in the palm of your hands. Take on the role of super beings and compete to create perfect worlds with the ideal conditions for wildlife to flourish. In this very unique game, each player’s board is a 12-sided 3-dimensional planet core. Throughout 12 turns, select landscape tiles representing oceans, deserts, mountains or frozen lands, and arrange them on your planet to create the best ecosystems. Win Animal Cards while fulfilling your own ‘’Natural Habitat’’ objective and create the most populated planet in the universe!

Several events are planned throughout Gen Con to learn how to play the game and participate to tournaments. Register fast, some events are already sold out:

https://www.gencon.com/event_finder?search=blue+orangeus

 

DETECTIVE-CLUB_300X250Detective Club

Detective Club is a social deduction party game featuring beautiful, surreal artwork and intriguing player interactions!  Each round, one player secretly writes a word in all-but- one of the other players’ notebooks. The player who does not know the word is the  Conspirator this round. All players then take turns playing cards they feel best  represent the word. When the word is revealed at the end of the round, each player  explains why their cards make sense with the word. The player who didn’t know the  word will have to quickly come up with an explication in order to not be detected!

Learn how to play Detective Club in the Event Hall on Thursday afternoon or Friday morning:

https://www.gencon.com/event_finder?search=blue+orange

 

KING-DOMINO-DUEL_300X250(1)Kingdomino Duel

Roll the dice, choose the ones you want, and put them together in pairs to create your dominoes. Domino by domino, fill in your map while entrusting the territories of your kingdom to loyal dignitaries. Gather favors from wizards in order to cast powerful spells which will allow you to rule without having to share.  Kingdomino Duel is a completely independent game which preserves the essence of the acclaimed original Kingdomino. In this game, instead of adding dominoes to your kingdom, you will choose two dice to combine into a single “domino” which must then be drawn into your kingdom.

 

PAPPY-WINCHESTER_300X250Pappy Winchester

Pappy Winchester has kicked the bucket! Poor thing, he was the king of swindlers and  everyone knows he was filthy rich! His final wish was that his descendants would share his fortune and the plots of his ranch,  with the richest becoming the new head of the family. After all, for him the most important  thing was that his money stayed in the family! Pappy thought of everything and left an outline of his belongings. You and the other heirs  are now assembled around this map to share out Pappy’s possessions.

 

DragonMarket DosBoiteDragon Market

The royal wedding at Dragon’s Bay is set to commence in a few days time, so you have sent your eldest heir on a quest to gather gifts from the Dragon Market. This will be quite a fun adventure: running and jumping from boat to boat, collecting all the best treasures out from under the other families’ grasp!

In Dragon Market, players move river boats around the board in order to gather up the items they wish to present to the princess. On your turn, you will roll 2 dice and then make a number of moves equal to the dice result. Your options for moving are to either move your heir token, collecting any items you pass or to move a boat in straight line, or to rotate a boat 180 degrees. The first player to collect their items and return back to the start is the winner.

Learn how to play Dragon Market in the Event Hall on Sunday at 11am, 12pm or 1pm:

https://www.gencon.com/event_finder?search=dragon+market

Kingdomino USA Championship at Gen Con 2019

Kingdomino USA Championship at Gen Con 2019

Citizens of the domino kingdom! The time has come to show off your prowess. The queen has declared the opening of the US Kingdomino championship!

Enter for your chance to win a trip to the World Championship in France in August, 2020!

Blue Orange Games is hosting the Kingdomino USA Championship at Gen Con, Indianapolis, on Saturday August 3rd, 2019 in the Hall C of the Indiana Convention Center.

Anyone wishing to participate needs to be a Gen Con ticket holder and needs to register for the Kingdomino USA Championship on www.gencon.com in the Event section.

The Kingdomino USA Championship is a free event.

This is a multi-stage tournament. It is limited to 144 participants.

The top two players each hour (3:00-4:00pm, 4:00-5:00pm, 5:00-6:00pm and 6:00-7:00pm) will go on to compete in the Grand Finals (later that evening from 7:00pm to 9:00pm).

During each hour, 36 participants will be divided into 8 groups of either 4 or 5 players. Groups of 5 players will play with the Kingdomino expansion Age of Giants. The winners of each group will be divided in 2 groups of 4 and will play another game. The 2 winners of those groups will have to come back at 7pm for the Grand Finals.

The Grand Finals consists of 2 groups of 4 playing the base game of Kingdomino. The winners of each group will play a final game using the Mighty Duel rule variation (building a 7×7 kingdom).

Each of the 144 participants will receive:

–          1 USA Championship sticker

–          1 Kingdomino Crown

The 8 finalists (participating in the Grand Finals) will also receive:

–          1 Kingdomino TrophyKINGDOMINO-CHAMPIOSHIP-USA_Website_Gif

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The prize for the USA champion includes:

  • One round trip ticket from the US to Paris, France, plus local transportation around France (from the airport to the hotel and event) the site of Championship location in August 2020 (dates to be determined).
  • Blue Orange will also offer accommodation for 2 nights (including one night at the Championship castle), lunch and dinner the day of the Championship, and breakfast the following morning.
  • Additional nights and meals will be the individual’s responsibility.

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*No game purchase necessary.*

The prize cannot be exchanged for monetary value or any other item.

Blue Orange will be responsible for booking an airplane ticket in collaboration with the winner.

In the event that the winner cannot travel to France for any reason, the first prize will be offered to the 2nd place.

ELIGIBILITY

The winner must hold a valid passport for international travel.

This championship is open to legal residents of the 50 states of the United States and D.C. and participants must be 18 years or older by July 31st, 2020 in order to participate.

The participant must be a Gen Con valid ticket holder.

Limit one entry per person.

Additional limitations:

Blue Orange has the right to adjust or shut down the contest at any time, and maintains the right to investigate possible cheating or tampering before determining a winner. Any individual who cheats during the tournament will be penalized by disqualification.

Bannières – King Domino Championship USA – 34x92cm_IMPRESSION Any questions regarding the contest should be directed to Blue Orange Games at info@blueorangegames.comBannières – King Domino Championship USA – 34x92cm_IMPRESSION

If you could make your own Planet, what would you do? Find out on Earth Day, 4/22/2019

If you could make your own Planet, what would you do? Find out on Earth Day, 4/22/2019

Our new game, Planet, is a unique board game featuring 3-dimensional playing boards representing the earth, in which you compete to create the most populated planet. Release date will coincide with Earth Day on April 22, 2019.

A year and a half ago we launched Photosynthesis at Gen Con, a visual striking strategic board game in which players plant trees, collect sunlight to grow them and harvest the tallest trees to earn points based on the richness of the soil they grew on. The success of Photosynthesis was unprecedented and one of the reasons why we wanted to expand this line of earthy board games celebrating the beautiful planet we leave on. Just like Photosynthesis, Planet makes a visual statement with an eye-catching graphic on the box which carries over to the uniqueness of its components; making for an impressive accessory on the playing table. Urtis Sulinkas, the game creator is known for his clever mechanics, and surely has stood up to his reputation with this game.  Planet is also exceptionally illustrated by Sabrina Miramon.

Photosynthesis was bestowed numerous awards over the last year including the coveted Mensa Select. Following in its steps, Planet has already been selected for the Mensa competition taking place in mid-April and we will be entering Planet into the ring for various other awards including the Spiel des Jahres.

We couldn’t think of a better day to launch our new game than Earth Day 2019 – April 22nd.

Planet_GameOpen01_Lyrs

In Planet, players take on the role of super beings and compete to create perfect worlds with the ideal conditions for wildlife to flourish. Each player’s board is a unique 12-sided 3-dimensional planet core. Throughout 12 turns, players select landscape tiles representing oceans, deserts, mountains or frozen lands, and arrange them on their magnetic planet core to create the best ecosystems. They win Animal Cards at the end of each turn based on who matches the Animal Card requirements better, and they try to fulfill their own ‘’Natural Habitat’’ objective all throughout the game to win additional points at the end.

Planet is a 30 minute game for ages 8 & Up.

 

Each box includes:

  • 4 Planet Cores
  • 50 Magnetic Continent Tiles
  • 45 Animal Cards
  • 5 Natural Habitat Objective Cards
  • 1 First Player Token
  • Illustrated Rules

Planet_GameOpen2_Lyrs

 

Pre-orders are available through our website or at your local game store.

http://www.blueorangegames.com/index.php/games/planet